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Pole Position (video game)

The digital 80's

I loved games, and in my infancy I used to be an "adult playing observer", passing hours watching people inserting 25 peseta coins for additional lifespan in Gauntlet, or trying to consume all Out Run's in-game melodies and the colorful USA-wide scroll. Defender, Space Invaders, Galaxian or Donkey Kong are the first ones I remember, full of charm, in bars, mini-golf resources, or swimming pools near León, with a delicious smell to tapas.

Pole Position is an arcade racing video game released in 1982. It was designed by Namco and manufactured worldwide by Namco, except in the United States, where it was manufactured by Atari, Inc. It was the most popular coin-op arcade game of 1983. Pole Position was released in two configurations: an upright cabinet, and an environmental/cockpit cabinet. Both versions feature a steering wheel and a gear shifter for low and high gears. The environmental/cockpit cabinet featured both an accelerator and brake pedal, while the upright cabinet had only an accelerator pedal.

By 1983, it had become the highest-grossing arcade game that year in North America, where it had sold over 21,000 machines for $61 million, equivalent to $140 million in 2012. It was the most successful racing game of the classic era, spawning ports, sequels, and a Saturday morning cartoon. The game established the conventions of the racing game genre and its success inspired numerous imitators. Pole Position is thus regarded as one of the most influential video games of all time and "arguably the most important racing game ever made."

In this game, the player controls a Formula One race car. The player completes a time trial lap within a certain amount of time to qualify for an F1 race at the Fuji Racetrack. After qualifying, the player races against other cars in a championship race..

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Content extracted from Wikipedia, where you can find its license details.
Ignacio Javier Gómez Rodríguez (igjav). OS developer. Naive power.